Due to committing myself to 40 hours in 3 days at work I have become incredibly behind with my FMP. I should have worked out precisely what I was doing by last Wednesday and I still haven't done so.
I have changed my initial plans to produce a screen based final outcome due to time constraints and lack of technical knowledge. Here is a rough direction of where I am headed to, a more precise outcome to follow later today (hopefully). I would love nothing more than to just 'get on with it'.
These are some rough notes I made to myself on my commute to work.
'Adding synesthetic qualities to numbers via print/materials in order to make them more memorable. Tactile. Create a more fun, less definitive answer. Experiment into giving printed numbers another dimension. Doesn't have to be 'the answer' and help people. Approach from graphic design perspective/knowledge rather than science and maths. Hopefully this will give new spin on the area. Giving numbers a "personality". It may not work in practice but it is something I want to experiment with.
- separate number cards that can be arranged into a number you find had to remember
- posters, examples of numbers all together
- interactive (but not on screen)
- create a type face specifically for work, that is easy to use in different prints/formats
I find this much more interesting. I have been looking at lots of examples of photographic outcomes, so will need to look over what is available to me in terms of print.'
This obviously leaves me with a lot of work to do in a very short space of time. Hopefully my fear of failure will motivate me rather than stun me into inactivity.
Final Major Project
An unexpected byproduct of the digital age is that it has become harder to forget than to remember. The energy needed to obtain information from either a hard drive or the Internet has diminished to almost nothing. It is less demanding to use a search engine than memorise and retrieve information for ourselves. I intend to design and utilise of a set of contemporary mnemonics to assist memory and recognition for the digital generation.
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