Final Major Project

An unexpected byproduct of the digital age is that it has become harder to forget than to remember. The energy needed to obtain information from either a hard drive or the Internet has diminished to almost nothing. It is less demanding to use a search engine than memorise and retrieve information for ourselves. I intend to design and utilise of a set of contemporary mnemonics to assist memory and recognition for the digital generation.

The Number Shape System



I did not draw this


The number shape system is a method of replacing hard to remember and abstract numbers with an image which is easy to remember. As an example the number one is replaced with an image which is similar in shape to the number '1', such as a pen, pencil or arrow. The other numbers can similarly be replaced and the following sequence is one suggestion for the numbers 0 to 9. Tyre, Candle, Swan, Heart, Yacht, Hook, Elephants trunk, Axe, Hour Glass, Tennis Racket. As an example, to remember that the number of a house you must visit is number seven, visualise the house door and imagine you are breaking into it with the axe. Fairly literal but simple, possibly useful to create images of numbers.

The Dominic System



This is Dominic O'Brien

The Dominic System is a Memory Technique that made its designer, Dominic O'Brien, World Memory Champion (he can memorise the order of a full deck of playing cards in less than a minute). Some people who find the MajorSystem; too dry and restrictive find they can stick with the Dominic System. The Dominic System uses an easy-to-remember number-to-letter conversion and the initials of memorable people, as well as "journeys". The number-to-letter correspondences run as follows:

Digit Letter
1 A
2 B
3 C
4 D
5 E
6 S
7 G
8 H
9 N
0  O 

The numbers 00 to 99 are remembered via famous people and actions characteristic of them. For example, the number 15 becomes AE. AE might be represented by Albert Einstein, with Einstein's characteristic action writing on a blackboard. Similarly, 80 = HO = Santa Claus, laughing and holding his belly (HO HO HO!).

Four-digit numbers can be remembered by combining the person for the first two digits with the action for the second two digits. Thus, 8015 = HOAE = Santa Claus with Albert Einstein's action = Santa Claus writing on a blackboard.

Five-digit numbers are memorised by adding a symbol from the NumberShapeSystem to the image, so that 80152 might be represented by Santa writing on a blackboard with a swan (2) tucked under one arm.

Longer sequences of numbers (e.g., PiMemorisation), or sequences of any kind, can be memorised by "chunking" them and committing them to the stages of a "journey". Journeys are the same as MemoryPalaces for most purposes, although O'Brien seems to prefer outdoor scenes, which may be why he calls them "journeys". Journeys can be indoor as well, however; one's first journey is often a tour of your house or apartment.

The Dominic System is a combination of the innovative (easier mnemonic alphabet, using people because people are easier to remember than inanimate objects, etc.), and the tried-and-true MemoryPalaces, which go back to classical times). It has a couple of advantages over the MajorSystem and its derivatives:

The 1=A, 2=B, 3=C, etc. Dominic System is easier to learn than the Major System's more arbitrary 1=T/D/TH, 2=N, 3=M, etc., and therefore possibly faster to use. There is circumstantial evidence that the Dominic System is superior; Dominic O'Brien became World Memory Champion using his system, a title that includes competitions for speed in memorisation.

There is no extra "scaffolding" on top of the MajorSystem, as there is with SemCubed; the characteristic actions are combined with the famous people in an easy, natural, integrated way, so if you can memorise 100 items with the Dominic System (00-99), you can memorise 10,000 (0000-9999).

The Major System



Since numbers dominate our lives I have begun to look at ways in which to learn combinations of numbers. The Major System is over 300 years old and was introduced by Stanislaus Mink von Wennsshein (awesome name) and later developed by Dr Richard Grey (less awesome name).

Each numeral is associated with several consonants. Vowels and the consonants w, h and y are ignored. These can be used as "fillers" to make sensible words from the resulting consonant sequences. The most popular sequence can be seen above.

Each numeral maps to a set of similar sounds with similar mouth and tongue positions. The link is phonetic, that is to say, it is the consonant sounds that matter, not the spelling. Therefore a word like action would encode the number 762 (k-ch-n), not 712 (k-t-n); and ghost would be 701 (g-z-t), while, because the gh in enough is pronounced like an f, the word enough encodes the number 28 (n-f). Similarly, double letters are disregarded. The word missile is mapped to 305 (m-z-l), not 3005 (m-z-z-l). To encode 3005 one would use something like mossy sail. Often the mapping is compact. Hindquarters, for example, translates unambiguously to 2174140 (n-d-qu-r-t-r-z), which amounts to 7 digits encoded by 8 letters, and can be easily visualized.

The system is also employed with phone numbers. One would typically make up multiple words, preferably a sentence, or an ordered sequence of images featuring the owner of the number. An advantage of the major system is that it is possible to use a computer to automatically translate the number into a set of words. One can then pick the best of several alternatives.

I find this easy to understand in theory but in practice I don't find it easy at all.

zoo goo veg
no zoo nun
yellow muff

07872022338

as amusing as I found this, I can't get it to help me remember my phone number.

Phrases to Remember Numbers

'OH, WHEN I KNOW TO FREE HATE TO SEVER NO ONE'

01902382701

In theory I would like to develop someway to translate numbers into written word to make them more memorable, however with the infinite combinations of numbers it is next to impossible.

I have tried to apply this generally to a few numbers but it just doesn't work as well.



'OH SEVER, ATE SEVER TOO. OH TUTU FREE, FREE HATE'

07872022338



'Oh too oh, ate For sicks sever I’ve freed for mine'

02084675349

Thinking Aloud

What did we need to remember in past which we don't need to do now because of technology?

Basic Mathematics
Language
History
Musical Notation
Health and Safety
Geography
Spelling
Time and the Calendar

What do we need to remember now that didn't exist before the advent of new technology?

PIN numbers
Mobile Phone Number
BBM
Online Banking Number
Usernames for email/social networking sites
Passwords for email/social networking sites
Access Codes
Passport Number
Student Number
Credit Card Numbers


These are however complicated because they are not relevant to everyone, unlike early mnemonics. So either I need to find objects/situations that affect us all otherwise I will need to create a way of personalising a mnemonic system.


Objects to Remember

keys
money
travelcard
mp3 player
mobile

Objects of Codependency







Modified objects communicate well known phrases including 'just between you and me', 'I could talk to you forever', 'an unexpected spark' and 'just keeping an eye on you'.

All images have a sound


I like how this has combined sound and image without the need of film. A multisensory aspect maybe beneficial in prompting memory.

Pencil


I like how one single object has been manipulated to communicate a variety of different meanings/interpretations. I am interested on how a single image and use of a banal object can be used to portray a larger theme, in this case someone's personality.

Chrissie Macdonald






Work produced for the Edinburgh Fringe festival. I have always enjoyed papercraft and these are extremely sophisticated examples of it. Rather than using the objects themselves, there is a possibility of integrating hand made pieces as well. I like how pieces of technology have been produced in paper format, making them functionless.

Synesthesia



Mnemonics often have synesthetic qualities so I thought it would be useful to do some brief research on the subject. Synesthesia is a neurologically-based condition in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway.


Grapheme → colour synesthesia

In one of the most common forms of synesthesia, individual letters of the alphabet and numbers (collectively referred to as graphemes), are "shaded" or "tinged" with a colour. While different individuals usually do not report the same colors for all letters and numbers, studies with large numbers of synesthetes find some commonalities across letters (e.g., A is likely to be red).

As a child, Pat Duffy told her Dad, "I realized that to make an R all I had to do was first write a P and draw a line down from its loop. And I was so surprised that I could turn a yellow letter into an orange letter just by adding a line."

Another grapheme synesthete says, "When I read, about five words around the exact one I'm reading are in color. It's also the only way I can spell. In elementary school I remember knowing how to spell the word 'priority' [with an "i" rather than an "e"] because ... an 'e' was out of place in that word because e's were yellow and didn't fit."


Sound → color synesthesia

Cytowic calls sound → color synesthesia "something like fireworks": voice, music, and assorted environmental sounds such as clattering dishes or dog barks trigger color and simple shapes that arise, move around, and then fade when the sound stimulus ends. For some, the stimulus type is limited (e.g., music only, or even just a specific musical key); for others, a wide variety of sounds triggers synesthesia.

Sound often changes the perceived hue, brightness, scintillation, and directional movement. Some individuals see music on a "screen" in front of their face. Deni Simon, for whom music produces waving lines "like oscilloscope configurations—lines moving in color, often metallic with height, width and, most importantly, depth. My favorite music has lines that extend horizontally beyond the 'screen' area."

Individuals rarely agree on what color a given sound is however, synesthetes show the same trends as non-synesthetes do. For example, both groups say that loud tones are brighter than soft tones and that lower tones are darker than higher tones.


Number form synesthesia

A number form is a mental map of numbers, which automatically and involuntarily appears whenever someone who experiences number-forms thinks of numbers.
Personification

Ordinal-linguistic personification (OLP, or personification for short) is a form of synesthesia in which ordered sequences, such as ordinal numbers, days, months and letters are associated with personalities.

For example, one synesthete says, "T’s are generally crabbed, ungenerous creatures. U is a soulless sort of thing. 4 is honest, but… 3 I cannot trust… 9 is dark, a gentleman, tall and graceful, but politic under his suavity." Likewise, Cytowic's subject MT says, "I [is] a bit of a worrier at times, although easy-going; J [is] male; appearing jocular, but with strength of character; K [is] female; quiet, responsible...."


Lexical → gustatory synesthesia

In the rare lexical → gustatory synesthesia, individual words and the phonemes of spoken language evoke taste sensations in the mouth. According to James Wannerton, "Whenever I hear, read, or articulate (inner speech) words or word sounds, I experience an immediate and involuntary taste sensation on my tongue. These very specific taste associations never change and have remained the same for as long as I can remember."

Jamie Ward and Julia Simner have extensively studied this form of synesthesia, and have found that the synesthetic associations are constrained by early food experiences. For example, James Wannerton has no synesthetic experiences of coffee or curry, even though he consumes them regularly as an adult. Conversely, he tastes certain breakfast cereals and sweets that are no longer sold.

Additionally, these early food experiences are often paired with tastes based on the phonemes in the name of the word (e.g., /I/, /n/ and /s/ trigger James Wannerton’s taste of mince) although others have less obvious roots (e.g., /f/ triggers sherbet). To show that phonemes, rather than graphemes are the critical triggers of tastes, Ward and Simner showed that, for James Wannerton, the taste of egg is associated to the phoneme /k/, whether spelled with a "c" (e.g., accept), "k" (e.g., York), "ck" (e.g., chuck) or "x" (e.g., fax). Another source of tastes comes from semantic influences, so that food names tend to taste of the food they match, and the word "blue" tastes "inky."

I can't draw



Being unable to draw, I am left with photographic illustration. However there a quite a few photographers/illustrators/stylists who's work I admire. One of which is Daniel Carlsten who's portfolio can be found here. This work is taken from a project for Gnuf to create a bright and playful visual toolbox to add human and friendly to the vocabulary of the usually quite shady world of online gambling. I think it is useful to look at the juxtaposition of the objects and the slick, graphic nature of the outcomes.

K.P.C.O.F.G.S.


rif;

Having come to a standstill in terms of research. I am going to try and give myself some more direction by addressing what may be successful in terms of graphic outcomes for this project. I'm not trying to jump the gun, I would just like to do some visual research rather than getting caught up in pi.

The majority of mnemonics is based on word play which obviously lends itself strongly to a typographic outcome. However I think it would need to be on a grand scale in order for people to actually take notice.

Producing image mnemonics in illustrative form could also be effective as I think there is a lot of humour that can be derived by placing different images and objects together to construct the mnemonic.

Since my audience is between 16-35, my FMP is aimed at people who can't be bothered to remember rather than those slowly slipping into senility so I think it is worth contemplating a 'viral' which would be accessible on the technology we are so dependent on. However I am unsure as to whether this would this be missing the point if they need to use computers/mobile phones etc in order to access the content of the mnemonic.

If all else fails I could release a mnemonic rap for them to play on their iphones.

The Mnemonic Works of Giardano Bruno



Frances Yates' reconstruction of Giordano Bruno's memory wheel from `De Umbris Idearum'

Giordano Bruno developed an art, science and philosophy which was Hermetic in nature.In the introduction to the translated version of Bruno's work,On the Composition of Images, Signs & Ideas, translator Dick Higgins states writes in the introduction:

"Bruno argues for the unity of all the arts in a way that suggests 19th Century ideas about synesthesia or 20th Century ones about intermedia. . . the convergence of poetry, prose and visual art, is of interest today also, and it is noteworthy that Bruno provides a historic paradigm for this."

He devised memory systems of the utmost complexity in nature stressing systematic classification of observable material and representing it in a manipulatable symbol.




(imagine these wheels are spinning)


In the first fixed ring the practitioner will assign a mythological or heroic figure to each letter. Bruno provides some examples : A Lycaon; B Deucalion; C Apollo; D Argos and so on. The letters of the second ring correspond to an action or a scene associated with each figure. The examples provided are: AA Lycaon at a banquet; BB Deucalion and pebbles; CC Apollo and Python; DD Argos and some cattle. Thus rotating the first inner ring operates permutations between the figures and their action. Further permutation occurs when the third wheel is set in motion. It contains attributes or enseignes which can be easily passed from one figure to another. Bruno provides only four examples and leaves the rest to the imagination of his reader. These are : AAA, Lycaon at a banquet with a chain; BBB, Deucalion and pebbles with a headband; CCC, Apollo and Python with a baldric; DDD, Argos and some cattle with a hood. This way the systems makes it possible to create combinations of letters representing words, acronyms or syllables to be remembered by means of animated images mixing the attributes and accustomed actions of familiar mythological figures.

BAA: B Deucalion A at a banquet A with a chain
MAD: M Perseus A at a banquet D with a hood
CAD: C Apollo A at a banquet D with a hood
COD: C Apollo O and Proserpina D with a hood

Objections to this system are that it requires far more cognitive effort to memorise the images than the words themselves however I like this system and structure as a solution and as a device to create narrative images in order to aid memory.

Today thanks to recent technology a single individual can carry several thousands of texts, sounds and images in a container smaller than a pack of cigarettes and access them through a screen. Studies on the survival of the Ancient art of visually organising, combining and retrieving knowledge may now be apprehended as early modern solutions to eminently contemporary problems.

The Art of Memory



Graphical Memory Devices by Giordano Bruno

Bear with me, I know there is a lot of writing. The 'The Art of Memory' is a general term used to designate a loosely associated group of mnemonic principles and techniques used to organize memory impressions, improve recall, and assist in the combination and 'invention' of ideas. It is sometimes referred to as mnemotechnics.

Techniques commonly employed in the art include the association of emotionally striking memory images within visualized locations, the chaining or association of groups of images, the association of images with schematic graphics or notae ("signs, markings, figures" in Latin), and the association of text with images. Any or all of these techniques were often used in combination with the contemplation or study of architecture, books, sculpture and painting, which were seen by practitioners of the art of memory as externalizations of internal memory images and/or organization.

PRINCIPLES


Visual sense and spatial orientation

Perhaps the most important principle of the art is the dominance of the visual sense in combination with the orientation of 'seen' objects within space.

"Even what we hear must be attached to a visual image. To help recall something we have heard rather than seen, we should attach to their words the appearance, facial expression, and gestures of the person speaking as well as the appearance of the room. The speaker should therefore create strong visual images, through expression and gesture, which will fix the impression of his words. All the rhetorical textbooks contain detailed advice on declamatory gesture and expression; this underscores the insistence of Aristotle, Avicenna, and other philosophers, on the primacy and security for memory of the visual over all other sensory modes, auditory, tactile, and the rest."

This passage emphasizes the association of the visual sense with spatial orientation. The image of the speaker is placed in a room. The importance of the visual sense in the art of memory would seem to lead naturally to the importance of a spatial context, given that our sight and depth-perception naturally position images seen within space.
Order

The positioning of images in virtual space leads naturally to an order, furthermore, an order to which we are naturally accustomed as biological organisms, deriving as it does from the sense perceptions we use to orient ourselves in the world. This fact perhaps sheds light on the relationship between the artificial and the natural memory, which were clearly distinguished in antiquity.

"It is possible for one with a well-trained memory to compose clearly in an organized fashion on several different subjects. Once one has the all-important starting-place of the ordering scheme and the contents firmly in their places within it, it is quite possible to move back and forth from one distinct composition to another without losing one's place or becoming confused."


Limited sets

Many works discussing the art of memory emphasize the importance of breaking up a long series into more manageable sets. This is reflected in advice on forming images or groups of images which can be taken in at a single glance, as well as in discussions of memorizing lengthy passages, "A long text must always be broken up into short segments, numbered, then memorized a few pieces at a time."
Association

Association was considered to be of critical importance for the practice of the art. However, it was clearly recognized that associations in memory are idiosyncratic, hence, what works for one will not automatically work for all. For this reason, the associative values given for images in memory texts are usually intended as examples and are not intended to be "universally normative". Yates offers a passage from Aristotle that briefly outlines the principle of association. In it, he mentions the importance of a starting point to initiate a chain of recollection, and the way in which it serves as a stimulating cause.

"For this reason some use places for the purposes of recollecting. The reason for this is that men pass rapidly from one step to the next; for instance from milk to white, from white to air, from air to damp; after which one recollects autumn, supposing that one is trying to recollect the season."

How lovely.

Affect

The importance of affect or emotion in the art of memory is frequently discussed. The role of emotion in the art can be divided into two major groupings: the first is the role of emotion in the process of seating or fixing images in the memory, the second is the way in which the recollection of a memory image can evoke an emotional response. One of the earliest sources discussing the art, the Ad Herennium emphasizes the importance of using emotionally-striking imagery to ensure that the images will be retained in memory:

"We ought, then, to set up images of a kind that can adhere longest in memory. And we shall do so if we establish similitudes as striking as possible; if we set up images that are not many or vague but active; if we assign to them exceptional beauty or singular ugliness; if we ornament some of them, as with crowns or purple cloaks, so that the similitude may be more distinct to us; or if we somehow disfigure them, as by introducing one stained with blood or soiled with mud and smeared with red paint, so that its form is more striking, or by assigning certain comic effects to our images, for that, too, will ensure our remembering them more readily."


Repetition

The well-known role of repetition in the common process of memorization of course plays a role in the more complex techniques of the art of memory. The earliest of the references to the art of memory, the Dialexis, mentioned above, makes this clear, "repeat again what you hear; for by often hearing and saying the same things, what you have learned comes complete into your memory."


Now I know you didn't read all that, but I found it quite interesting.

Robert Brown John





Images used as shorthand for text.

Shorthand




Shorthand is an abbreviated symbolic writing method that increases speed or brevity of writing as compared to a normal method of writing a language. The process of writing in shorthand is called stenography, from the Greek stenos (narrow) and graphē or graphie (writing). It has also been called brachygraphy, from Greek brachys (short) and tachygraphy, from Greek tachys (swift, speedy), depending on whether compression or speed of writing is the goal.

Many forms of shorthand exist. A typical shorthand system provides symbols or abbreviations for words and common phrases, which can allow someone well trained in the system to write as quickly as people speak. Abbreviation methods are alphabet-based and use different abbreviating approaches.

Shorthand was used more widely in the past, before the invention of recording and dictation machines. Until recently, shorthand was considered an essential part of secretarial training as well as being useful for journalists. Although the primary use of shorthand has been to record oral dictation or discourse, some systems are used for compact expression. For example, health-care professionals may use shorthand notes in medical charts and correspondence. Shorthand notes are typically temporary, intended either for immediate use or for later transcription to longhand, although longer term uses do exist, diaries (like that of the famous Samuel Pepys) being a common example.

I am not suggesting I use shorthand but using symbols to represent large portions of text is a useful technique to aid memory.

I Before E (except after C)



A book I have just ordered. Slightly nostalgic in tone but was only £0.12 from Amazon.

Cadaeic Cadenza

Cadaeic Cadenza is a 1996 short story by Mike Keith. It is an example of constrained writing, a book with restrictions on how it can be written. It is also one of the most prodigious examples of piphilology.

Cadaeic Cadenza has perhaps the harshest limitations on the exact words that can be used, but also results in uncommon sounding language. In addition to the main restriction, the author attempts to mimic portions, or entire works, of different types and pieces of literature (The Raven, Jabberwocky, the lyrics of Yes, The Love Song of J. Alfred Prufrock, Rubaiyat, Hamlet, and Carl Sandburg's Grass) in story, structure, and rhyme.

The Limitations

When the number of letters in each word is written out they form the first 3835 digits of pi.

One/A/Poem/A/Raven/Midnights/so/dreary,/tired/and/weary,

3.1415926535


While in this example each word is the same number of letters as the next digit of pi (and ten letters for the digit 0), some sections use words of more than ten letters as a one followed by another digit:

And fear overcame my being – the fear of "fovermore".

3482534211

where 11 represents two consecutive digit "1"s in pi.

Taking "A" as 1, "B" as 2, "C" as 3, etc., the name of the piece itself is based on pi, as "Cadaeic" is the first 7 digits of pi, when rounded.

C a d a e i c
3.1 4 1 5 9 3

The first part of Cadaeic Cadenza is slightly changed from an earlier version, "Near A Raven", which was a retelling of Edgar Allan Poe's "The Raven".

Midnights so dreary, tired and weary,

Silently pondering volumes extolling all by-now obsolete lore.
During my rather long nap - the weirdest tap!
An ominous vibrating sound disturbing my chamber's antedoor.

"This", I whispered quietly, "I ignore".
—Mike Keith , First verse of Near a Raven

Piphology

I am finding it near impossible to research on this subject. Piphilology comprises the creation and use of mnemonic techniques to remember a span of digits of the mathematical constant π. The word is a play on Pi itself and the linguistic field of philology. Even before computers calculated π, memorizing a record number of digits became an obsession for some people.


There are many ways to memorize π, including the use of piems (a portmanteau, formed by combining pi and poem), which are poems that represent π in a way such that the length of each word (in letters) represents a digit. Here is an example of a piem: How I need a drink, alcoholic of course [or, in nature] after the heavy lectures involving quantum mechanics. Notice how the first word has 3 letters, the second word has 1, the third has 4, the fourth has 1, the fifth has 5, and so on. The Cadaeic Cadenza contains the first 3834 digits of π in this manner. However, piems prove inefficient for large memorizations of pi. Other methods include remembering patterns in the numbers (for instance, the year 1971 appears in the first fifty digits of pi) and the method of loci (used to memorize π to 65,536 digits).


So in theory these techniques would be useful for memorizing pin numbers, phone numbers and other codes that dominate our lives.

Six types of mnemonics

Just to bore you to death here are all the different methods of triggering your memory.


Music Mnemonics

The same method you used to recall song lyrics also can work just as well in academics. Music can used to help recall important details to main ideas and many learners have made songs out of information when a list of items must be learned. Advertising on radio and TV uses music to help potential customers remember their products when shopping. With sufficient repetition of commercials, advertisers have discovered that when shoppers see their product in the stores that often the shopper will start reciting a oft repeated phrases from the commercial or start singing the lyrics to the promotion melody. The results has been increased sales of the product. Music Mnemonics work best with long lists like 'ABC'.


Expression/Word Mnemonics


This is by far the most popularly used mnemonic. To make an Expression or Word mnemonic, the first letter of each item in a list is arranged to form a phrase or word.

For example: remembering the order of the planets from the sun outward:
Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune, and Pluto becomes My Very Easy Method Just Speeds Up Naming Planets.


Model Mnemonics

In a Model Mnemonic, some type of representation is constructed to help with understanding and recalling important information. Examples include a circular sequence model, a pyramid model of stages, a pie chart, and a 5-box sequence. Models should be used in addition to words and lists because they make recall easier.


Ode or Rhyme Mnemonic

An Ode or Rhyme Mnemonic puts information in the form of a poem. A commonly used Rhyme Mnemonic for the number of days in each month is:

30 days hath September, April, June, and November.
All the rest have 31
Except February my dear son.
It has 28 and that is fine
But in Leap Year it has 29.


Image Mnemonics

The information in an Image Mnemonic is constructed in the form of a picture that promotes recall of information when you need it. The sillier the Image Mnemonic is, the easier it is to recall the related information. These images may be mental or sketched into text and notes.


A cheery example: You can use an Image Mnemonic to remember BAT (depressant drugs Barbiturates, Alcohol, and Tranquilizers). Visualize or sketch in your notes a limp, depressed bat that took Barbiturates, Alcohol, and Tranquilizers.


Connection Mnemonics

In this type of mnemonic, the information to be remembered is connected to something already known. Examples include remembering the direction of longitude and latitude is easier to do when you realize that lines on a globe that run North and South are long and that coincides with LONGitude. Another Connection Mnemonic points out that there is an N in LONGitude and an N in North. Latitude lines must run east to west, then because there is no N in latitude.


Rivetting stuff.

Not to be forgotten



A vinyl sticker to remind you not to forget today's "essentials" (mp3 player, mobile phone, oyster card, keys and cash) before you leave the house.

What is a mnemonic?

Since the first question anyone asks me after I have explained my FMP is 'What is a menomic?' I thought I would start with a description.

A mnemonic device (pronounced /nɨˈmɒnɨk/) is a mind memory and/or learning aid. Commonly, mnemonics are verbal—such as a very short poem or a special word used to help a person remember something—but may be visual, kinesthetic or auditory. Mnemonics rely on associations between easy-to-remember constructs which can be related back to the data that is to be remembered. This is based on the principle that the human mind much more easily remembers spatial, personal, surprising, sexual or humorous or otherwise meaningful information than arbitrary sequences.

The word mnemonic is derived from the Ancient Greek word μνημονικός mnemonikos ("of memory") and is related to Mnemosyne ("remembrance"), the name of the goddess of memory in Greek mythology. Both of these words refer back to μνημα mnema Mnemonics in antiquity were most often considered in the context of what is today known as the Art of Memory. ("remembrance").

The major assumption in antiquity was that there are two sorts of memory: the "natural" memory and the "artificial" memory. The former is inborn, and is the one that everyone uses every day. The artificial memory is one that is trained through learning and practicing a variety of mnemonic techniques. The latter can be used to perform feats of memory that are quite extraordinary, impossible to carry out using the natural memory alone.

So there you go.

Some Long Articles

Don't read them. They are quite long. But you get the gist.

Hackit: Why We Don't Need Phone Numbers
http://hackaday.com/2009/09/04/why-we-dont-need-phone-numbers/


Is Google Making Us Stupid?
http://www.theatlantic.com/magazine/archive/2008/07/is-google-making-us-stupid/6868/

(this one is actually quite interesting).



Is Google Killing General Knowledge?
http://www.moreintelligentlife.com/content/brian-cathcart/no-passes

and for a more idiotic response...

We Are Keeping Our Brains At Toddler Level
http://www.express.co.uk/posts/view/91882

So why bother learning stuff?



"A couple of years ago, a neuroscientist at Trinity College Dublin noticed what seemed to be an unexpected byproduct of the digital age: a third of the under-30s he questioned didn't know their own phone numbers. They were worse than their elders, too, at remembering relatives' birthdays. It's tempting to wonder what else they didn't know: the formula to convert feet to metres? The prime minister of France? Why bother, after all, when the energy needed to obtain the information when required, from a hard drive or the internet, had diminished to almost nothing? "The line between where my memory leaves off and Google picks up is getting blurrier by the second," one Wired magazine writer observed. "Almost without noticing it, we've outsourced important peripheral brain functions to the silicon around us." Me, too. Until recently, I had to check my mobile to remember my home phone number. (Apologies to readers under 30 who've probably never heard of a "home phone". Why not look it up on the web?)

I've previously sung the praises of organisational guru David Allen's insight that getting stuff out of your head is a path to mental calm. Everyday stress, he theorises, results from your mind trying not to forget everything that's on your plate. So keep your to-dos in a "trusted system" – a notebook, a computer file – and you will gradually relax, knowing there's no chance of anything slipping through the cracks. But must relaxation come at the cost of an atrophying brain? Besides, not every form of outboard storage is equally trustable. When a friend recently revealed she had stored weeks of work only online, using Google Docs, my involuntary response bore a strong resemblance to Edvard Munch's The Scream. I know Google won't lose her work, whereas my laptop, where I keep similar things, may well get stolen. But my anxiety wasn't based on the probabilities. It felt more existential than that.

The real point here, I think, isn't primarily about technology. Rather, it's the way we're invested in the things in the world that we think of as ours. I'd be nervous giving Google sole stewardship of something I was writing, because somehow it's a bit of me. Maybe the aversion I feel towards Twitter is that I don't want part of me in yet another location online. I'd feel scattered, overextended. (It's a good excuse, anyway.) There's a connection here to the cult of "decluttering". Your stuff and yourself are linked: the former contains part of the latter. Perhaps that's why people who radically streamline their possessions report feeling physically lighter.

I'm not suggesting trying to reverse the technological tide, nor giving all your belongings away. But it's worth thinking hard about the forms in which we store bits of ourselves in the outside world; it may affect us, emotionally, more than we realise. The dancer Twyla TharpThe Creative Habit: "I start every dance with a box. I write the project name on the box, and as the piece progresses I fill it up with every item that went into the making of the dance... The box makes me feel organised, that I have my act together even when I don't know where I'm going yet... Most important, though, the box means I never have to worry about forgetting... I don't worry about that, because I know where to find it. It's all in the box." offers one elegant idea in her excellent book


Oliver Burkeman


The Guardian, Saturday 29 August 2009