Final Major Project

An unexpected byproduct of the digital age is that it has become harder to forget than to remember. The energy needed to obtain information from either a hard drive or the Internet has diminished to almost nothing. It is less demanding to use a search engine than memorise and retrieve information for ourselves. I intend to design and utilise of a set of contemporary mnemonics to assist memory and recognition for the digital generation.

I can't draw



Being unable to draw, I am left with photographic illustration. However there a quite a few photographers/illustrators/stylists who's work I admire. One of which is Daniel Carlsten who's portfolio can be found here. This work is taken from a project for Gnuf to create a bright and playful visual toolbox to add human and friendly to the vocabulary of the usually quite shady world of online gambling. I think it is useful to look at the juxtaposition of the objects and the slick, graphic nature of the outcomes.

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