Final Major Project

An unexpected byproduct of the digital age is that it has become harder to forget than to remember. The energy needed to obtain information from either a hard drive or the Internet has diminished to almost nothing. It is less demanding to use a search engine than memorise and retrieve information for ourselves. I intend to design and utilise of a set of contemporary mnemonics to assist memory and recognition for the digital generation.

Danse Dance



"Each day, we are surrounded by seemingly insignificant objects, taking them from one place to the other, or leaving them on a table for weeks, without paying any attention to them. We ignore or forget them, using things only when we need to, making sure they don’t interfere or inhabit our space. But what if they were not so stable and subservient? What if they could swivel, bounce or even fly. And what if they did so all at the same time? We want to imagine a place where objects could live and move, harmoniously, and of their own accord. Without interfering with each other these objects would bounce, roll, turn and cross each other’s paths. This experiment is about re-discovering our daily surroundings. Each object is assigned to a letter on the keyboard, and can be activated or deactivated at any time."

Juxtaposition and unusual activities of objects could act as memory triggers. Order objects move could dictate order of things to remember. Interactivity of piece also serves as a reminder. Environmental aspect adheres to to 'Memory Palace' formula to remember things. However production wise this is slightly out of my league.

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